Sandbox students Raise the "L"

Sandbox

Sandbox is a two-semester capstone where students work in startup-style teams to design, build and launch real software ventures.

Not just a class. A startup experience.

Sandbox is not a typical classroom experience. This year, the UofL chapter launched with 18 students selected from about 150 who competed for spots through a hackathon, and four of nine teams have already generated revenue. Students worked on ideas ranging from creator marketplaces to food-tracking apps to AI workflow tools and service platforms.

And it is not just for coders or business-only students. One of the biggest lessons from the pilot year was that non-technical students really can build in Sandbox, especially when they are part of the right team.

As one Sandbox founder put it, “Because the work had real stakes, I learned far more than I ever could in a normal classroom.” Another said Sandbox gave their startup the space to become something real instead of staying just a side project.

Learn more

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Sandbox Demo Day on April 2

Join us from 5-6 p.m. in the College of Business as teams present the products, prototypes, and ventures they’ve been developing through customer discovery, rapid experimentation and hands-on mentorship.

Sandbox is your chance to do college differently

12-18 credits

Number of credits of your major replaced by Sandbox

$10M

average value of a venture backed Sandbox company

15%

average increase in starting salary for a Sandbox grad

Sandbox is not a typical classroom experience. This year, the UofL chapter launched with 18 students selected from about 150 who competed for spots through a hackathon, and four of nine teams have already generated revenue. Students worked on ideas ranging from creator marketplaces to food-tracking apps to AI workflow tools and service platforms.

And it is not just for coders or business-only students. One of the biggest lessons from the pilot year was that non-technical students really can build in Sandbox, especially when they are part of the right team.

As one Sandbox founder put it, “Because the work had real stakes, I learned far more than I ever could in a normal classroom.” Another said Sandbox gave their startup the space to become something real instead of staying just a side project.

Case Study: Due Gooder

Due Gooder was founded by two students who met through the Sandbox program. While still in college, they built and grew their startup for academic credit, turning a class experience into a real venture.